Rob Myr - Game Designer
  Grounded   centers around a surly teenage personality core who was sent to his room long, long ago...

Grounded: A Portal 2 Level

Roles: Level Designer, Narrative Designer, Writer, Voice Actor/Editor.

Descend into the story of a long-lost act of disciplinary parenting.

Grounded was created as the final project for a Level Design course at Northeastern University. My goal, inspired by Portal 2 itself, was to create a level with strong narrative elements. In addition to the level design, I wrote, voiced, recorded, and altered original dialogue to be used in the level. Other than the voice-over, everything was created using the Hammer SDK.

Here's an example from my dev blog of this project, in which I painstakingly try to find the best position for a button: Grounded, A Portal 2 Level, Part 3.

  Grounded   centers around a surly teenage personality core who was sent to his room long, long ago...

Grounded centers around a surly teenage personality core who was sent to his room long, long ago...

Here's a walkthrough of the level, which includes all of my very very good voice acting.